package org.sunspotworld;

/**
 *
 * @author Dustin
 * @version 1.0
 */

public class SunSPOT implements GameStates {
    private long lastLogging;
    private long address;
    private int score;
    private int state;

    public SunSPOT(long address, int score) {
        this.address = address;
        this.score = score;
    }

    public int getScore() {
        return score;
    }

    public long getAddress() {
        return address;
    }

    public void setScore(int newScore) {
        score = newScore;
    }
    
    public int getState() {
        return state;
    }

    public void setState(int aState) {
        state = aState;
    }
    
    public long getLogging() {
        return lastLogging;
    }

    public void setLogging(long aLogging) {
        lastLogging = aLogging;
    }
}